home *** CD-ROM | disk | FTP | other *** search
- X 14000 150 14 -48 6000 0 6000
- Atkinsville (easy)
- A nice easy theater for
- starting out with. The
- sun has just risen in the
- east.
-
-
-
-
-
- ------------------------------------------------------------------------
- ----------------- Welcome to RDU ^international Airport ----------------
- ------------------------------------------------------------------------
-
- Mission Code Name : Insult to Injury
- Direction : North
- Distance : 8 miles
- Difficulty : 1
-
- Sxyth 353095 -138740 167038 0
- ------------------------------------------------------------------------
- Our attack aircraft have put a serious dent in the bug-eye's fuel
- supply. In an attempt to protect their storage facilities better, they
- have been trying to enclose them in force fields. Our recon teams have
- reported that they are having serious problems with the force field
- effect detonating the fuel tanks. Get in the air right away and destroy
- their generator orb while they are distracted with the force fields.
- If you fly low over the fuel dumps, you may get a glimpse of some of
- the alien work crews.
- There is reported one fuel installation that is in no danger from the
- force fields. You may want to take this one out after blowing the orb.
-
- ( NOTE: This mission is visible from your airstrip. You may start from
- the standard starting point by hitting <CR> or you can just take off
- from this airstrip and fly there yourself. )
- ------------------------------------------------------------------------
-
-
-
-
- Mission Code Name : Unlucky Ufo
- Direction : East North East
- Distance : 14 miles
- Difficulty : 3
-
- Sxyth 50000 -1690000 167038 -18000
- ------------------------------------------------------------------------
- An enemy saucer has just lifted off to the east of us. Get out there
- on the double and blow it out of the sky. Heavy KLA activity has been
- reported in that area, so keep an eye on your rear view at all times.
- As you may recall from your training, KLA's are fooled by pulling up
- or down at the last minute, then pounding them with your cannons as
- soon as they pass in front of you. Also dropping a bomb when one is
- right on your tail will trigger their detonation too early, thus
- allowing you to escape damage.
- Those saucers can take a beating, so don't economize on missles and
- ammo. You can tell by the pitch of the whoosing sound how close they
- are to being destroyed. Some of the more advanced saucers will make
- bombing runs on your airstrip, and spout KLA's for defense.
- ------------------------------------------------------------------------
-
-
-
-
- Mission Code Name : Baka Bomb
- Direction : West
- Distance : 14 miles
- Difficulty : 3
-
- Sxyth -955298 1630000 149475 18000
- ------------------------------------------------------------------------
- To the west of here is an alien complex which is wreaking havoc on our
- operations. Unfortunately, the generator orb seems to be a type which
- is indestructible with normal ordnance. The only way to destroy this
- fiendish devices is by ramming it with your plane.
- This is just as well, since there is some really tough resistance on
- this mission, and you might well be walking back anyway.
- Get the plane on an imminent collision course with the orb, then eject
- at the last moment. Becareful to time it correctly, since the plane
- can rebound from the explosion, and you may find yourself going down
- with the ship!
- The intelligence officers assure everybody that the fact that the
- destruction of your aircraft will not count against you as a lost
- plane.
- ------------------------------------------------------------------------
-
-
-
- Mission Code Name : Heart of +
- Direction : South
- Distance : 18 miles
- Difficulty : 3
-
- Sxyth -3720577 -347998 282975 29000
- ------------------------------------------------------------------------
- An enemy intelligence complex has sprung up to the south of us. Deep
- in the center of a fortress lies your target. By taking out this orb
- you will deny command an control for a large portion of the enemies
- forces.
- Getting at this target will require some technique. Possible methods
- might be to dive bomb from the top, or coming in low and slow up the
- chute. Beware of screaming up one of the corridors... if you are
- coming up on your target too fast, you may not have enough time to get
- the necessary number of hits in. Then you will find it difficult to
- pull around the still-intact orb without hitting the walls.
- ------------------------------------------------------------------------
-
-
-
-
-
-
-